Post from NewsGator.com:
From the Chatty DM
"The thing is, by being so detailed in how monsters react in encounters, it becomes harder to remember the old rule that drives all published adventures: The DM is free to change whatever he wants in the adventure. The written word of the adventure is nothing but a canvas to set the action in a specific locale. You are free to change whatever you like." - http://ping.fm/7gkvd